<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>aXelerateSL3D Wiki &amp; Documentation Rss Feed</title><link>http://www.codeplex.com/aXelerateSL3D/Wiki/View.aspx?title=Home</link><description>aXelerateSL3D Wiki Rss Description</description><item><title>Updated Wiki: Home</title><link>http://www.codeplex.com/aXelerateSL3D/Wiki/View.aspx?title=Home&amp;version=5</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Axelerate Silverlight 3D is a C&amp;#35; 3D Engine by software for Silverlight 2.0 emulating closely as posible to WPF Media3D.&lt;br /&gt;Use System.Windows.Shapes to render the 3D models in triangle base. This engine support flat lighting system for SolidColorBrush and GradientBrush&amp;#39;s.&lt;br /&gt;I maked this engine for my company &lt;a href="http://www.axelerate.com" class="externalLink"&gt;aXelerate Inc&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; because we want to create 3D Charts. But other projects like Kit3D don't have the necesary elements that we need, like XAML support and flat lights.&lt;br /&gt;This engine is still generic and probably we go to continue adding functionality as we need for our projects (unless until Microsoft release the silverlight 3.0 with real 3D). Betwen I hope that this project can be usefull for the comunity and for give ideas to other projects.&lt;br /&gt;All the source code is c# and is available for download and use.&lt;br /&gt; &lt;br /&gt;Requirements:&lt;br /&gt;Microsoft Visual Studio to compile the code. &lt;br /&gt;Silverlight 2.0 SDK.&lt;br /&gt; &lt;br /&gt;If you want see it running you can go to &lt;a href="http://www.axelerate.com/SilverlightSamples/Silverlight3D/" class="externalLink"&gt;axelerate website&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;img src="http://content.screencast.com/users/toducs/folders/Jing/media/b45224db-8d92-4766-be54-4f9b73b939c7/2008-12-04_1357.png" alt="2008-12-04_1357.png" /&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>Toducs</author><pubDate>Fri, 05 Dec 2008 03:04:12 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20081205030412A</guid></item><item><title>Updated Wiki: Home</title><link>http://www.codeplex.com/aXelerateSL3D/Wiki/View.aspx?title=Home&amp;version=4</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Axelerate Media 3D is a C&amp;#35; 3D Engine by software for Silverlight 2.0 emulating closely as posible to WPF Media3D.&lt;br /&gt;Use System.Windows.Shapes to render the 3D models in triangle base. This engine support flat lighting system for SolidColorBrush and GradientBrush&amp;#39;s.&lt;br /&gt;I create this engine for my company &lt;a href="http://www.axelerate.com" class="externalLink"&gt;aXelerate Inc&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; because we want to create 3D Charts and other projects like Kit3D don't have the necesary elements that we need, like XAML support and flat lights.&lt;br /&gt;This engine is still generic and probably we go to continue adding functionality as we need for our projects (unless until Microsoft release the silverlight 3.0 with real 3D). Betwen I hope that this project can be usefull for the comunity and for give ideas to other projects.&lt;br /&gt;All the source code is c# and is available for download and use.&lt;br /&gt; &lt;br /&gt;Requirements:&lt;br /&gt;Microsoft Visual Studio to compile the code. &lt;br /&gt;Silverlight 2.0 SDK.&lt;br /&gt; &lt;br /&gt;If you want see it running you can go to &lt;a href="http://www.axelerate.com/SilverlightSamples/Silverlight3D/" class="externalLink"&gt;axelerate website&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;img src="http://content.screencast.com/users/toducs/folders/Jing/media/b45224db-8d92-4766-be54-4f9b73b939c7/2008-12-04_1357.png" alt="2008-12-04_1357.png" /&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>Toducs</author><pubDate>Thu, 04 Dec 2008 22:33:36 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20081204103336P</guid></item></channel></rss>